Completed Digital Products & Platforms

Ubisoft Help

Feb 2022 - Aug 2023

Ubisoft

Senior Program Manager

Led the Ubisoft Help program, owning the end-to-end player support surface across the CS portal, in-game help, bug reporting, and player guides with the goal of shrinking the time it takes a player to go from problem to solution.

01 // The Problem

Players moved through fragmented support surfaces, portal, in-game help, bug reporting, and guides each had their own friction points and disconnected workflows, increasing time-to-resolution.

02 // Approach

I stood up a unified program view across all Help surfaces so the portal, in-game help, bug reporting, and guide experiences could be managed as one system instead of disconnected streams.

The work centered on four responsibilities:

  1. Program unification across the full Help surface area
  2. Shared roadmap alignment between QA, Dev, and Design teams
  3. Stakeholder negotiation with game production, CRC, accounts, and IT to prioritize the highest-leverage work
  4. Program operations through budget management, QA testing plans, and roadmap reviews

That structure made it easier to keep delivery predictable while balancing player impact against internal stakeholder priorities.

03 // Outcome

Established a coordinated Help program roadmap with clearer ownership and prioritization across the player support surface.

The program improved:

  • alignment across player-facing support channels
  • prioritization between competing stakeholder needs
  • operational cohesion across QA, Dev, and Design partners