Active Events & Community Operations

Event Operations Program

Jan 2024 - Present

VR Villa

Event Operations and Product Lead

Built Event Ops Manager to replace a manual Google Forms and Sheets workflow used during live VR activations. Designed the product as an offline-first operations platform for check-in, digital waivers, live player information, and staff coordination, then led it from architecture through production use.

01 // The Problem

Live VR events were running on a patchwork of Google Forms, Sheets, and manual staff communication. That made check-in slower, waiver handling harder to track, and event-day visibility too dependent on whoever had the latest spreadsheet open.

02 // Approach

I designed Event Ops Manager as a practical event-floor tool first, not as an abstract admin system.

The build focused on four operating needs:

  1. Offline-first reliability so check-in and staff workflows could keep running when venue connectivity was weak
  2. Digital waiver and player records to reduce duplicate entry and make attendee status easier to verify
  3. Live operations visibility so staff could see active players, queue movement, and event status from one place
  4. Simple staff-facing workflows that matched how volunteers and event staff actually work during a busy show

I owned the product from architecture through production use, balancing technical decisions with event-day usability.

03 // Outcome

The platform gave VR Villa a stronger operating layer for live events.

It improved:

  • attendee check-in flow
  • waiver visibility and player record handling
  • staff awareness during active event operations
  • resilience when venues had inconsistent internet access

The system now supports an annual cadence of roughly 50 to 60 events with more consistent event-day execution.

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